Disposable Base Class

I have covered the IDisposable interface in my previous posts IDisposable and using in C# and Implementing IDisposable. To make the implementation of IDisposable easier, I have written an abstract base class that handles the details of the IDisposable pattern. The objectives of the class is to: Provide a simple, reusable implementation of the disposable pattern. Pass all… Continue reading Disposable Base Class

Implementing IDisposable

In the IDisposable and using in C# post I showed how to handle an object that implements IDisposable. That’s the most common scenario, where a simple using will ensure that resources are properly and early released, but that only handles the case when the resource is created and disposed of in the same function. What… Continue reading Implementing IDisposable

IDisposable and using in C#

C# and the .NET environment have automatic memory management through garbage collection. Coming from C++ I think it’s great to not having to worry about memory deallocation. Unfortunately memory from the managed heap (which is where C# objects are placed)  is just one kind of resource in a system. There are several other types of… Continue reading IDisposable and using in C#